I completely abandoned my serialised article on my mmorpg travels this week to write about something else! The Monkfish saga will continue next week, I just thought it would be great to break it up a bit more.
So, this week we have a look into the world of computer game writing and how it's benefitted those games that take it seriously. It's one of my recent annoyances how many developers, through all genres, believe this is something that can be added in near the end. Anyway, to get my full 800 word view on it:
Click here to read the computer game writing article!