Friday, 8 October 2010

Defending Forever: Immortal Defense

Despite getting a rather luke-warm response of my review from Studio Eres about their unusual tower defense game: Immortal Defense, I still have very fond memories of the game!

So why don't I try again eh? And this time I'll use fewer words... *Ahem*

When I first saw the glowy line stylings of Immortal Defense I really wasn't keen to give it a go (at least I'm being honest!) But after another developer suggested I gave it a chance I decided to give it a chance.

So the long glowy line in each level is the track, the path that the baddies will travel along, this can be different colours which influences the speed at which they travel along the path. Although I found there was some variation anyway depending on the curvature of the paths.

The paths are tricky to follow sometimes, especailly when they overlap a lot and curve round and stuff, luckily there's a little doodah that travels along the path at the start of a level to show you all of this, useful but I didn't realise that's what it was doing until much later in the game! Although that probably highlights my complete lack of attention rather than any issues with the gameplay...

Towers are represented by other glowy lines but there's been an attempt to give them each personalities with dialogue and everything and that was kind of disconcerting, but definitely added something. Talking of dialogue, phew there's quite a bit although well written and interesting sometimes it felt like a bit of a slog. I know it's hard for independent developers to get (good) voice acting into a game but when you need to do this much explaining it would probably be worth thinking about.

Finally I wanted to (re)mention their new pricing plan, the "pay what you want" scheme which is all the rage with indie developers right now. This means that the minimum cost of the game is about £1.50, but you can choose to pay more to support the developer. I know they started doing this a while ago to see how it went and as it's still going I can only assume it's working out well for 'em!

Anyway, that's the gist from me, take a look at this video to get a better idea about what the game entails...

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